The Hot-wired Dodo

The Hot-wired Dodo

Book Three of the Wonderland Gambit

Book - 1997
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TRUMP CARD Reality wasn't what it used to be. Life after life, as man, woman, and child, Cory Maddox was trapped in an endless cycle of ever-changing realities, on the run from his ruthless companions *who were likewise trapped *and from the shadowy figures that seemed to exist outside the matrix. The matrix that was becoming increasingly unstable. Each new Alice-in-Wonderland world proved increasingly bizarre, and Cory wanted nothing more than to find the way home. Fragments of knowledge * a mysterious UFO crash, alien technology, glimpses of a computer that was controlling his fate *all pointed toward Matthew Brand, the virtual reality genius. But Brand had vanished long ago, into, or perhaps beyond, the borders of reality. To break the cycle of cyber-reincarnation, Cory had to unlock the rules of the game. The deck was stacked against him, but Brand was his ace-in-the-hole. Somehow, somewhere, Cory had to find Brand *before the actions of his enemies destroyed reality altogether . . .
Publisher: New York : Ballantine books, c1997
ISBN: 9780345386922
Branch Call Number: FIC/CHA


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